


Problems to address:
*Laces and buckles are on wrong side of spats
*UVs are temporarily fixed
*N-gons on shirt?

- Modeling the Winchester rifle, flintlock pistol, ray gun, katana, and cutlass
- Creating a "final render" lighting piece for testing our costumes
- Creating 3 generic lighting situations for scripting ("3-Point", "Sunlight", and "Moonlight")
Currently I'm working on "WWII Soldier Morphy". The basic mesh for his clothing is complete, so once I'm finished with the smaller bits and pieces of his costume, I'll work on adding more details/wrinkles and folds to the shirt and pants.
Projects in line:
- UV the props/costume that I modeled
- Light the Meyer Hall set
- Test scripts for generic lighting buttons
- Work on Female Morpheus hairstyles